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- Working extremely long hoursCrunch culture is a term that describes the practice of working extremely long hours, often with unpaid overtime, to meet a deadline12. It is common in the video games industry, where developers may work 80-100 hour weeks in the final stages of a game's development cycle1. Crunch culture can have negative effects on the health, well-being, and creativity of the workers, and some businesses try to avoid it by planning ahead and managing expectations2.Learn more:✕This summary was generated using AI based on multiple online sources. To view the original source information, use the "Learn more" links.Crunch culture in the video games industry is where video game developers work incredibly long hours, sometimes 80-100 hour weeks, with unpaid overtime the norm. It usually takes place in the final stages of a video game's development cycle, to make sure that everything is as good as it can be before launch.www.makeuseof.com/crunch-culture-video-games/Crunch culture and how to avoid it 'The crunch' will be familiar to any business that deals with deadlines - whether that’s shipping a product, releasing software, or delivering work to a client. It’s the all-hands-on-deck period, where everyone piles in to complete the work before the important deadline.timetastic.co.uk/blog/crunch-culture-and-how-to-av…
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