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    Upvotes28Top Answeredited Mar 11, 2021 at 23:22

    You have two options as to where to define it:

    1. Code file level - In the beginning of the file write #define FLAG. You cannot place anything else (other than comments and blank lines) before define directives. As Ron Beyer points out, a directive defined in a file exists only for that file.

    2. Project level - Right click in the project in Solution Explorer, select Properties, then the Build tab, then look at Con...$]#]

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    How to set a preprocessor in Visual Studio?In Visual Studio, we can set it under Project -> Properties -> C/C++ -> Preprocessor -> Preprocessor Definitions Preprocessor definitions are part of Visual Studio’s release configuration system. Within Visual Studio, we can define multiple configurations, and two are usually provided by default - Debug and Release.
    Is there a preprocessor definition in vs?@NeilButterworth There is something called preprocessor definitions in VS apparently. Are you asking about #defines available to the preprocessor? Don't learn C++ from online tutorials. Most, if not all, are very bad and teach a lot of bad things. Instead, get a good book. @NeilButterworth There is literally a "Preprocessor definitions" property.
    What are preprocessors in C#?The concept of preprocessors is taken from C language but is implemented differently. C# also doesn't have macros as C does. Learn about different C# preprocessor directives of C#. Learn about #define, #undef, #if, #else, #warning, #error, etc. in C#.
    How do I create a preprocessor macro in MSBuild?Use the CL environment variable to define preprocessor macros Before calling MSBUILD, simply set the environment variable 'CL' with '/D' options like so: You can use the '#' symbol to replace '=' sign Then make the call to MSBUILD
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