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  3. Where to specify preprocessor directives in visual studio?

     
  4. /D (Preprocessor Definitions) | Microsoft Learn

    Upvotes28Top Answeredited Mar 11, 2021 at 23:22

    You have two options as to where to define it:

    1. Code file level - In the beginning of the file write #define FLAG. You cannot place anything else (other than comments and blank lines) before define directives. As Ron Beyer points out, a directive defined in a file exists only for that file.

    2. Project level - Right click in the project in Solution Explorer, select Properties, then the Build tab, then look at Con...$]#]

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    How to set a preprocessor in Visual Studio?In Visual Studio, we can set it under Project -> Properties -> C/C++ -> Preprocessor -> Preprocessor Definitions Preprocessor definitions are part of Visual Studio’s release configuration system. Within Visual Studio, we can define multiple configurations, and two are usually provided by default - Debug and Release.
    Is there a preprocessor definition in vs?@NeilButterworth There is something called preprocessor definitions in VS apparently. Are you asking about #defines available to the preprocessor? Don't learn C++ from online tutorials. Most, if not all, are very bad and teach a lot of bad things. Instead, get a good book. @NeilButterworth There is literally a "Preprocessor definitions" property.
    How do I define a preprocessor in C#?Using the -define option with the compiler. C# has many predefined preprocessor symbols representing all the available target frameworks found in our development environment. These preprocessor directives can help us transition legacy code to newer platforms, or target future platforms while maintaining our codebase for the present.
    How do I create a preprocessor macro in MSBuild?Use the CL environment variable to define preprocessor macros Before calling MSBUILD, simply set the environment variable 'CL' with '/D' options like so: You can use the '#' symbol to replace '=' sign Then make the call to MSBUILD
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