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    Upvotes509Top Answeredited Mar 7, 2020 at 9:48

    UTF-8 has an advantage in the case where ASCII characters represent the majority of characters in a block of text, because UTF-8 encodes these into 8 bits (like ASCII). It is also advantageous in that a UTF-8 file containing only ASCII characters has the same encoding as an ASCII file.

    UTF-16 is better where ASCII is not predominant, since it uses 2 bytes per character, primarily. UTF-8 will start to use 3 or more bytes for the higher order characters where UTF-16 remains at just 2 bytes for most characters.

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    UTF-32 (32-bit Unicode Transformation Format) is a fixed-length encoding used to encode Unicode code points that uses exactly 32 bits (four bytes) per code point (but a number of leading bits must be zero as there are far fewer than 2 Unicode code points, needing actually only 21 bits). UTF-32 … See more

    The original ISO/IEC 10646 standard defines a 32-bit encoding form called UCS-4, in which each code point in the Universal Character Set (UCS) is represented by a 31 … See more

    The main use of UTF-32 is in internal APIs where the data is single code points or glyphs, rather than strings of characters. For instance, in modern text rendering, it is common that the last … See more

    • The Unicode Standard 5.0.0, chapter 3 – formally defines UTF-32 in § 3.9, D90 (PDF page 40) and § 3.10, D99-D101 (PDF page 45) See more

    A fixed number of bytes per code point has a number of theoretical advantages, but each of these has problems in reality:
    • Truncation becomes easier, but not significantly so … See more

    Though technically invalid, the surrogate halves are often encoded and allowed. This allows invalid UTF-16 (such as Windows filenames) to be translated to UTF-32, similar to … See more

    1. ^ For UTF-8: Select point to truncate at. If the byte before it is 0-0x7F, or the byte after it is anything other than the continuation bytes … See more

     
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  3. Understanding UTF32 Encode: Everything You Need …

    WEBUTF32 Encode is a character encoding standard that uses 32 bits to represent a Unicode character. The UTF32 encoding scheme can represent every Unicode character’s integer code point using exactly four bytes, …

  4. UTF-32, UTF-32BE and UTF-32LE Encodings - Herong's Tutorial …

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