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OpenGL ES - Wikipedia
WEBDec 12, 2004 · OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for …
- OES_draw_texture: OpenGL ES Extension #7
- OES_point_size_array: OpenGL ES Extension #14
- OES_matrix_get: OpenGL ES Extension #11
- OES_point_sprite: OpenGL ES Extension #15
OpenGL ES | Views | Android Developers
WEB4 days ago · Learn how to use OpenGL ES, a cross-platform graphics API for 2D and 3D graphics, on Android devices. Find out the supported versions, packages, requirements, …
OpenGL ES 2.0 Reference Pages - Khronos Group
WEBOpenGL® ES 2.0 Reference Pages. Use the index at the left to choose any OpenGL ES reference page for viewing. These pages include all of the important usage information …
OpenGL ES 2.0 Programming Guide
WEBDec 27, 2010 · This is the official website for the OpenGL® ES 2.0 Programming Guide. Here on this site you can download all of the code examples and RenderMonkey …
- Question & Answer
Displaying graphics with OpenGL ES | Views | Android Developers
WEBFeb 22, 2024 · Learn how to use OpenGL ES 2.0 APIs to create high-end, animated graphics for Android applications. This class covers setup, drawing, motion, touch input …
OpenGL ES - OpenGL Wiki - The Khronos Group
WEBMay 21, 2020 · OpenGL ES is an “embeddable subset” of OpenGL. It slims down the rather large OpenGL API to the bare essentials, so that it can be implemented on …
WEBLearn how to create an OpenGL ES 2.0 program that draws a single triangle with shaders and EGL. See the full source code, the code framework, and the tools for running the …
WEBOpenGL R ES Common Profile Specification Version 2.0.25 (Full Specification) (November 2, 2010) Editors (version 2.0): Aaftab Munshi, Jon Leech
Shaders Go Mobile: Announcing OpenGL ES 2.0
WEBLearn about the features and benefits of OpenGL ES 2.0, the newest version of OpenGL for cell phones, set-top boxes, and other embedded platforms. OpenGL ES 2.0 supports …
Khronos OpenGL ES Registry - The Khronos Group Inc
WEBThe OpenGL ES Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL ES extensions; header files …
Getting started with OpenGL ES 2.0 on Windows - Stack Overflow
WEBSep 19, 2009 · This is a very specific questions about the steps necessary to Build a simple OpenGL ES 2.0 program on the Windows platform. The environment is Visual Studio …
OpenGL - The Industry Standard for High Performance Graphics
WEBThis release expands graphics trace on Windows by adding support for Direct3D 11, WDDM CPU+GPU queues, and OpenGL. On Linux, new features include support for CUDA …
OpenGL ES versus OpenGL - Stack Overflow
WEBDec 23, 2010 · There are profound differences between OpenGL ES 1.1 and ES 2.0, OpenGL 1.5 and 2.0, and OpenGL 3.0 and 4.0. As others have described ES was …
GitHub - google/angle: A conformant OpenGL ES implementation …
WEBANGLE currently provides translation from OpenGL ES 2.0, 3.0 and 3.1 to Vulkan, desktop OpenGL, OpenGL ES, Direct3D 9, and Direct3D 11. Future plans include ES 3.2, …
WEBOpenGL ES 2.0 API Quick Reference Card. OpenGL® ES is a software interface to graphics hardware. The interface Errors [2.5] consists of a set of procedures and …
WEBThis document outlines the OpenGL ES 2.0 specification. OpenGL ES 2.0 implements the Common profile only. The fixed point (signed 16.16) data type is supported for vertex …
初识 WebGL - Web API | MDN - MDN Web Docs
WEBWebGL 使得在支持 HTML 的 canvas 标签的浏览器中,不需要安装任何插件,便可以使用基于 OpenGL ES 2.0 的 API 在 canvas 中进行 2D 和 3D 渲染。WebGL 程序包括用 …
How to develop OpenGL ES (GLES) 2.0 applications on Linux?
WEBSep 6, 2016 · You can use POWERVR SDK to emulate Opengl es on your PC. You can download the SDK here. The archive provides the necessary steps to install the …
Code sample
GLFWwindow* window;glfwInit();glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);...Khronos OpenGL® and OpenGL® ES Reference Pages
WEBQuick Reference Cards are available in several formats for OpenGL 3.3 - 4.5 and OpenGL ES 2.0 - 3.2. Formal Specifications for the OpenGL and OpenGL ES APIs and Shading …
WEBOpenGL ES 2.0 is part of a wider family of OpenGL-derived application programming interfaces. As such, it shares a similar processing pipeline, command structure, and the …
OpenGL ES 2.0 Reference Pages - Khronos Group
WEBOpenGL ES 2.0 Reference Pages. A B C D E F G H I L P R S T U V . A; glActiveTexture: glAttachShader: Top