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Ability to hide split face lines - Autodesk Community
Sep 6, 2017 · Split face lines are still selectable when their hosts are hidden. I use working 3D views which hide walls, but the split faces on those walls are still selectable, which is …
Host a face-based family onto a reference plan in another family
Feb 21, 2023 · The reason I am trying to host the knob family onto the "Front" work plane in the door family is that the door family is swappable, and the "Front" work plane can be in a …
Solved: Extruding at an angle? - Autodesk Community
Oct 2, 2015 · I swear that in a prior version of Fusion 360, the Extrude command (in Model) had an angle manipulator that let you pick the extrusion direction. Now it seems as though that is …
How to add text in new autodesk fusion 360 - Autodesk Community
Oct 5, 2019 · Step 1. Right click on the workplane or planar body face where you would like to place text. Step 2. Left click select New Sketch. Step 3. Select sketch Text as shown in …
Solved: How do I flip/invert faces - Autodesk Community
Mar 28, 2015 · With the "Normals" Menu removed from the Maya Hotbox, how do I flip faces? to get the correct face to show (not show black, but show gray). Solved! Go to Solution.
Is there an easy way to find the centre/centroid of a face?
May 11, 2023 · Make an offset plane from the face and choose 0 as the offset. The origin of any sketch created on that plane will be the centroid of the face. You can drop a sketch point there, …
Solved: way to two sided faces - Autodesk Community
Jan 17, 2018 · Hi, I've modelled a face using a plane native. Is there a way to creating two-sided faces so they can render? - see crown of the head pic. For rendering purposes it goes into a …
Cannot place families on linked models - Autodesk Community
Dec 11, 2015 · To host families on elements in linked files, you need face-based families. Wall-based families won't attach to linked walls, Ceiling-based families won't attach to linked …
Solved: Is there a way to Merge Faces? - Autodesk Community
Feb 20, 2017 · Occasionally I may get an STL file that has no original source file and I will convert the mesh to a body so I can modify it. If the object is simple and has several faces on …
How to invert selection in Maya component mode? - Autodesk …
Jul 11, 2017 · I got used that in Blender i can select one face of the object or one vertex or three edges and invert selection by hitting Cntrl+I which will select all vertices that were unselected …