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- To unpause a game in Foundry, you can do the following:
- Use a macro: Create a macro with the command `if (game.paused) game.togglePause()` to unpause the game1.
- Change the key binding: By default, the Shift+Home key opens and closes the Breaktime window, which pauses and unpauses the game. You can customize this key binding in the settings2.
- Use the spacebar: Press the spacebar to pause and unpause the game. You can also change the pause image using a module34.
Learn more:✕This summary was generated using AI based on multiple online sources. To view the original source information, use the "Learn more" links.Unfortunately, Foundry automatically pauses the game when the server is launched and it has no way of saving that state. It is also a client side setting so a simple macro can let your players unpause it for themselves : if (game.paused) game.togglePause()forums.forge-vtt.com/t/keep-server-unpaused/12523The Shift+Home key can be changed in the settings to something else. By default opening and closing the Breaktime window will pause and unpause the game, but you can turn this off. Also, optional feature to add a toggle button on the token menu that a player can click on to indicate that they're stepping away mid game.foundryvtt.com/packages/breaktime/Open Module Settings: Select the path to the desired image, the animation settings and/or the pause text, then "Save Changes" and reload FoundryVtt. Pause/Unpause: Use space bar to Pause/Unpause and see the new pause animation.www.foundryvtt-hub.com/package/pause-customizer/A simple module for Foundry VTT that uses a file picker to change the Game Paused image. How to Use This Module Open Module Settings: Select the path to your desire image using the file picker and "Save Changes". Pause/Unpause: Use spacebar to Pause/Unpause and new image will appear.www.foundryvtt-hub.com/package/custom-pause/ - People also ask
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