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- Crunch, or crunch culture, is a term used in the video game industry to describe compulsory overtime during the development of a game12345. It is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours1. Crunch time typically happens before a game’s launch or other major milestone2. It is distinguished from typical overtime by its intensity and duration2.Learn more:✕This summary was generated using AI based on multiple online sources. To view the original source information, use the "Learn more" links.In the video game industry, crunch (or crunch culture) is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours.en.wikipedia.org/wiki/Crunch_(video_games)Crunching is a period of elevated workload where developers work significant overtime to deliver a game on schedule. Crunch time typically happens before a game’s launch or other major milestone. Crunch is distinguished from typical overtime by its intensity and duration.www.runn.io/blog/crunch-time-in-game-developmentIn the video game industry, the term “crunch” refers to an extended period of strenuous unpaid work in the months on either side of a game launch. Employers often expect their employees to work extra hours and weekends, often sixty and sometimes a hundred hours a week.jacobin.com/2023/10/video-game-workers-crunch-e…Crunch culture in the video games industry is where video game developers work incredibly long hours, sometimes 80-100 hour weeks, with unpaid overtime the norm. It usually takes place in the final stages of a video game's development cycle, to make sure that everything is as good as it can be before launch.www.makeuseof.com/crunch-culture-video-games/Crunch, within the context of the video game industry, refers to the intense and prolonged period of overtime that developers and other team members might be required or pressured to undertake, particularly as a game nears its release date.haveyouplayed.net/crunch-in-the-gaming-industry-…
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WEBMar 24, 2021 · Over the last 20 years, mandatory overtime in the video games industry has been called many things: a crisis, a trap, a death march, and, as a pair of Canadian researchers put it in an early...
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Crunch Time in Video Game Development - And How to Prevent It
WEBOct 21, 2018 · Working overtime, or crunch, as it’s more commonly called, has been part of the gaming industry for years. It’s usually a result of fast-approaching deadlines on ambitious projects that don’t...
WEBOct 19, 2018 · Today, in the video games industry, the concept of excessive “ crunch ” – mandatory overtime, usually couched as part of a final push to finish a game – is decried in almost all corners, from...
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