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- MIDI MazeThe first multiplayer shooter game was MIDI Maze1. The concept of deathmatches (competitive matches between several players) was further developed in Doom, building upon the work done in earlier releases like MIDI Maze, and was the first achievement of multiplayer on a large scale1. Quakeworld was also a significant advancement in the genre, and was designed for local multiplayer2.Learn more:✕This summary was generated using AI based on multiple online sources. To view the original source information, use the "Learn more" links.– The concept of deathmatches (competitive matches between several players) was further developed in Doom, building upon the work done in earlier releases like MIDI Maze, and was the first achievement of multiplayer on a large scale.www.gameopedia.com/evolution-of-first-person-sh…Quakeworld (PC, id Software, 1996) id Software had previously achieved notoriety with FPS games Wolfenstein and Doom, but Quake blew the lid on the genre with a number of great advancements, not least of which was Quakeworld. The original Quake game was designed for local multiplayer.www.ign.com/articles/2010/01/07/the-history-of-onli…
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