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- The first multiplayer shooter games were123:
- Midi Maze (Xanth Software F/X, 1987) for the Atari ST, which exploited the system's relatively sophisticated MIDI ports to enable multiplayer action. It was the first example of a networked multiplayer first-person shooter2.
- Quakeworld (PC, id Software, 1996), which was designed for local multiplayer and had a number of great advancements1.
- Doom, which developed the concept of deathmatches (competitive matches between several players) and was the first achievement of multiplayer on a large scale3.
Learn more:✕This summary was generated using AI based on multiple online sources. To view the original source information, use the "Learn more" links.Quakeworld (PC, id Software, 1996) id Software had previously achieved notoriety with FPS games Wolfenstein and Doom, but Quake blew the lid on the genre with a number of great advancements, not least of which was Quakeworld. The original Quake game was designed for local multiplayer.www.ign.com/articles/2010/01/07/the-history-of-onli…Midi Maze (Xanth Software F/X, 1987) for the Atari ST exploited the system's relatively sophisticated MIDI ports to enable multiplayer action. It was the first example of a networked multiplayer first-person shooter.www.guinnessworldrecords.com/world-records/firs…– The concept of deathmatches (competitive matches between several players) was further developed in Doom, building upon the work done in earlier releases like MIDI Maze, and was the first achievement of multiplayer on a large scale.www.gameopedia.com/evolution-of-first-person-sh… - People also ask
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