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    What is a function in programming?In programming, a named section of a program that performs a specific task is called a function. In this sense, a function is a type of procedure or routine. Some programming languages make a distinction between a function, which returns a value, and a procedure, which performs some operation but does not return a value.
    computersciencewiki.org
    What are the basic functions of a computer?The main task of the computer is to execute a computer program that provides specific functionality to the computer as desired by the user. However, in terms of computer architecture, the fundamental core functions of the computer include the input function, the output function, the processing function, and the storage function.
    What should a function do?Functions should do something specific, and then return to the calling location in the code. Your functions should not add a bunch of other processing that is not part of the specific processing. This takes practice to know when to return to the calling code and continue the processing there.
    What is the difference between a math function and a computer function?This may be why math functions are often referred to as "expressions," while computer functions are often called "procedures" or "subroutines." Computer functions are similar to math functions in that they may reference parameters, which are passed, or input into the function.
     
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    Function (computer programming) - Wikipedia

    In computer programming, a function, subprogram, procedure, method, routine or subroutine is a callable unit that has a well-defined behavior and can be invoked by other software units to exhibit that behavior. Callable units provide a powerful programming tool. The primary purpose is to allow for … See more

    The idea of a callable unit was initially conceived by John Mauchly and Kathleen Antonelli during their work on ENIAC and recorded in a January 1947 Harvard symposium on "Preparation of Problems for See more

    In general, a callable unit is a list of instructions that, starting at the first instruction, executes sequentially except as directed via its … See more

    Trade-offs
    Advantages
    Advantages of breaking a program into functions include: See more

    Asynchronous procedure call, a subprogram that is called after its parameters are set by other activities
    Command–query separation See more

    January 1947
    John Mauchly and Kathleen Antonelli conceived the idea of a callable unit
    1945
    Alan Turing used the terms bury and unbury as a means of calling and returning from subroutines
    1945
    Subroutines were implemented in Konrad Zuse's Z4
    16 August 1948
    Goldstine and von Neumann wrote a paper discussing the use of subroutines
    1961
    The Burroughs B5000 is one of the first computers to store subroutine return data on a stack
    1964
    The DEC PDP-6 is one of the first accumulator-based machines to have a subroutine call instruction that saved the return address in a stack addressed by an accumulator or index register
    1970
    The PDP-11 followed suit; this feature also supports both arbitrarily deep subroutine nesting and recursive subroutines
    1976
    The VAX-11 followed suit; this feature also supports both arbitrarily deep subroutine nesting and recursive subroutines
    1958
    The IBM FORTRAN II compiler was released, which supported user-written subroutines and functions
    1960s
    Assemblers usually had much more sophisticated support for both inline and separately assembled subroutines that could be linked together

    The features of implementations of callable units evolved over time and varies by context. This section describes features of the various common implementations.
    General … See more

    Early BASIC
    Early BASIC variants require each line to have a unique number (line number) that orders the lines for execution, provides no separation of the … See more

     
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    WEBMay 1, 2023 · A function is a group of instructions, also known as a named procedure, used by programming languages to return a single result or a set of results. See the routine and library definitions for further information.

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    WEBSep 23, 2020 · Introduction. We can control the flow of a program by calling a function. If we call a function, it executes, returns a value, and then resumes the program where it was called. In programming, a …

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    WEBJul 28, 2021 · In simple terms, when you want to do something repeatedly, you can define that something as a function and call that function whenever you need to. In this tutorial, we shall learn about user-defined

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