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- Compulsory overtimeCrunch culture is a term used in the video game industry to describe compulsory overtime during the development of a game1. It is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours1. Crunch usually takes place in the final stages of a video game's development cycle, to make sure that everything is as good as it can be before launch2. However, crunch can result in burnout, fatigue, and a decline in mental and physical health3.Learn more:✕This summary was generated using AI based on multiple online sources. To view the original source information, use the "Learn more" links.In the video game industry, crunch (or crunch culture) is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours.en.wikipedia.org/wiki/Crunch_(video_games)Crunch culture in the video games industry is where video game developers work incredibly long hours, sometimes 80-100 hour weeks, with unpaid overtime the norm. It usually takes place in the final stages of a video game's development cycle, to make sure that everything is as good as it can be before launch.www.makeuseof.com/crunch-culture-video-games/Crunch is a term used to describe the long hours and intense workload that many game developers face, especially in the months leading up to a game’s release. During this time, developers may work 12 hours or more per day, six or seven days a week. This can result in burnout, fatigue, and a decline in mental and physical health.cultureofgaming.com/the-crunch-culture-in-the-vide…
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Crunch (video games) - Wikipedia
In the video game industry, crunch (or crunch culture) is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours. It is often used as a way to cut … See more
Crunch time vs. crunch culture
"Crunch time" is the point at which the team is thought to be failing to achieve milestones needed to launch a game on schedule. The complexity of work flow, reliance on third … See moreWikipedia text under CC-BY-SA license What Is Crunch Culture in Video Games? - MUO
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