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Bokep
- Viewed 26k times62edited Sep 11, 2018 at 6:23
Here's what you need to do.
First, go into Project-><project name> Properties... and go to the Build tab.
In there, in the textbox labelled "Conditional compilation symbols", add WIN32 for your x86 platform (selectable at the top of the dialog) and WIN64 for your x64 platform. Then save.
Note that if you have one for "AnyCPU", you probably want to rem...
#if WIN64[DllImport("ZLIB64.dll", CallingConvention=CallingConvention.Cdecl)]#else[DllImport("ZLIB32.dll", CallingConvention=CallingConvention.Cdecl)]Content Under CC-BY-SA license Preprocessor directive in C# for importing based on platform
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